Warframe, Janice Chu, Canada, gamedev, indiedev, UI design, game art design, visual design, concept art, visual design, Modo, SketchUP, Photoshop, art design, character creation, environment art,

Concept and UI artist on Warframe Janice Chu has shared some of her thoughts on game art, visual design, creation of environments and some of the best tools for game artists.

2D Game Art for Programmers: Building isometric art in vectors - step 1

Game Art for Programmers: Building isometric art in vectors - step 1 Más

Alternative Destiny Artwork | ShortList Magazine

Alternative Destiny Artwork

I'm in love with these simplistic game art designs 😍😍😍 Alternative Destiny Artwork - Gaming - ShortList Magazine

RTS game - Visual Development by Ariel Belinco, via Behance

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Being in Limbo / 1st: No Face from Spirited Away  2nd: Jack Skellington from Nightmare Before Christmas  3rd: Iron Giant  4th: Kodamas-Princess Mononoke  5th: My Neighbour Totoro

Being in Limbo

Limbo No Face van Spirited Away Jack Skellington van Nightmare Before Christmas Iron Giant Kodamas-Princess Mononoke My Neighbour Totoro (geproduceerd door Studio Ghibli)

Art style reference. I'm already going for a simplistic style for my game, but this gave me the idea of using a limited colour palette, and defining each characters silhouette to make them more distinguishable. (((So Furious)))

So Furious

Concept and UI artist on Warframe Janice Chu has shared some of her thoughts on game art, visual design, creation of environments and some of the best tools for game artists.

Illustrator Olly Moss' beautiful artworks underpin the coolest game in the world right now - Digital Arts

Gorgeous artwork done by Olly Moss for the beautiful and eery Firewatch, produced by the CampoSanto studio.

The Best Video Game Art Of 2014 Is A Treat For The Eyeballs

The Best Video Game Art Of 2014 Is A Treat For The Eyeballs

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