Fen by Nicolas Morlet
Last personal project from an illustration by Sebastien Le Divenah (https://www.artstation.com/sleud). The goal was to learn UVlayout and have some fun sculpting a vegetable. Started in Zbrush from Zsphere, retopology with Zremesher then I used UV layout to unwrap UVs. Texturing with polypaint and Photoshop to refine the textures. Thanks for watching!
Ren - Bounties of Bathos , Mufizal Mokhtar
http://hand-made-object.com/bathos Here is a project that i Did for HMO , this character was modeled in Max + zbrush as well as some kit bashing from the awesome kit by Vitaly Bulgarov's Ultraborg set . 3d printed by Ownage studios and painted by the