Character Modeling
Collection by Marco Antonio Salas Castañeda • Last updated 6 weeks ago
Fen by Nicolas Morlet
Last personal project from an illustration by Sebastien Le Divenah (https://www.artstation.com/sleud). The goal was to learn UVlayout and have some fun sculpting a vegetable. Started in Zbrush from Zsphere, retopology with Zremesher then I used UV layout to unwrap UVs. Texturing with polypaint and Photoshop to refine the textures. Thanks for watching!
Girl, Dmytro Bajda
ArtStation - Dmytro Bajda
Personal work, Jeon Minkyeong
3D / Rough Concept
FINAL FANTASY XIV - Nanamo Ul Namo, chang-gon shin
Reference by "Final Fantasy XIV" Tools used: Autodesk Max, Photoshop, Zbrush, Marmoset Toolbag 3, Substance Painter
Long Hair, Shin JeongHo
ArtStation - Long Hair, Shin JeongHo
Ren - Bounties of Bathos , Mufizal Mokhtar
http://hand-made-object.com/bathos Here is a project that i Did for HMO , this character was modeled in Max + zbrush as well as some kit bashing from the awesome kit by Vitaly Bulgarov's Ultraborg set . 3d printed by Ownage studios and painted by the
ZBrush習作 とある魔術の禁書目録 レッサー
ZBrush習作 とある魔術の禁書目録 レッサー - YouTube